﻿package mortal.component.skin.textInput
{
    import com.mui.skins.*;
    import fl.core.*;
    import mortal.common.*;
    import mortal.common.font.*;
    import mortal.component.gconst.*;

    public class GTextInputStyle2 extends SkinStyle
    {

        public function GTextInputStyle2()
        {
            return;
        }// end function

        override public function setStyle(param1:UIComponent) : void
        {
            super.setStyle(param1);
            param1.setStyle("textFormat", new GTextFormat(FontUtil.songtiName, 12, 16777215, null, null, null, null, null, null, null, null, 5, null));
            param1.setStyle("upSkin", ResourceConst.getScaleBitmap("InputDisablBg"));
            param1.setStyle("disabledSkin", ResourceConst.getScaleBitmap("DisabledBg"));
            param1.setStyle("textPadding", 2);
            param1.setStyle("focusRectSkin", "");
            return;
        }// end function

    }
}
